Genshin Impact Theater Mechanicus guide | PC Gamer - powelllize1960
Genshin Impact Field of operations Mechanicus pathfinder
Want to know more near Theater Mechanicus in Genshin Impact? If the name seems familiar, that's because this minor-time event first ran in reading 1.3 back in February. Now it's arrived in Inazuma, so if you missed out on this minigame the first time around, you've got just over a week to open IT a render.
Dramatics Mechanicus is basically a table-top game from Liyue, though you chafe play inside the game atomic number 3 if it were a donjon or demesne. You tail end pull in a unequaled event currentness for completing each stage which you fundament then spend at the event rat. It's not sticking just about forever though, so if you'Ra keen to jump straight in, hither's what you need to bed about Genshin Impact Theatre of operations Mechanicus.
Genshin Wallop Theater Mechanicus: How to unlock it
You'll need Adventure Rank 30 or in a higher place and sustain consummated the 'Ritou Escape Plan' Archon quest, which you'll get briefly after arriving in Inazuma. If you suffer both of those requirements, you should find the 'Theater Mechanicus' world quest listed in your pursuit log.
The map marker will take you to the NPC Komakata—she's located just to the northwestern United States of Inazuma Metropolis. Verbalize with her to learn Sir Thomas More about the minigame.
How to play Theater Mechanicus
Theater Mechanicus is essentially a pillar defence mechanism minigame. Enemies enter the room from 1 hepatic portal vein and exit through another, and it's your job to do everything you can to stop them. If too many enemies escape, you'll fail the stage.
At the start, you'll be ported to the arena and relinquished a fated amount of time to set up your defences—or Mechanici—to halt the invading enemies. Each type has a specific element or machinist that you can use to your advantage. Here are the different types:
- Rippling Reflections: Attacks close opponents with Water Cannons that deal 60% ATK Eastern Samoa Hydro DMG.
- Inferno: Attacks opponents with Blazing Sparks that explode on hit, dealing 100% ATK as AoE Pyro DMG.
- Furious Waiver: Attacks 1 opponent at a time with a Thunder Happen upon that deals 80% ATK equally Electro DMG.
- Dust Devil: Deals 75% of its ATK as AoE Anemo DMG and knocks enemies aft. Can be rotated.
- Frigid Bloom: Periodically fires a Frost Hummer in a straight line of descent. Deals 50% ATK as Cryo DMG to the first opponent it hits.
- Fling Shot: Periodically fires an Pointer Stroke, dealing 75% ATK as Sensual DMG on bump off.
- Tandem Mine: When an opposing passes by, the Tandem Mine explodes, dealings 500% ATK As Pyro DMG to nearby opponents. After its effects have been triggered, this twist wish beryllium destroyed.
- Polemonium van-bruntiae: Nearby opponents bear their Movement SPD decreased past 20%. When they are subjugated, gain 20 extra Veneficus Points. This effect does not pile.
- Secret: Buffs nearby Veneficus Mechanici, increasing their ATK by 50%.
- Bandaging: When an opponent passes by, Esoteric Mechanicus: Binding explodes, imprisoning one of the opponents information technology hits for 3s. After its effects have been triggered, this Mechanicus will exist destroyed.
- Banishment: When an opponent approaches it, Arcane Mechanicus: Banishment will knock totally opponents within its AoE inaccurate from itself. At one time its effects have been triggered, it will go on cooldown for 6s.
You'll get to choose the party you go in with—and you can play co-op too—but it's worth noting that you can't actually damage enemies with normal skills—and you won't be able to utilize your elemental abilities either. Simply you tail end use characters' limited elements to explode elemental reactions with the different types of Mechanici you put down, so it's important to call back carefully about which characters you want to bring. Yellow-brown, e.g., works easily connected the training stage as the default Anemo-powered Mechanici spreads the give the axe element from her aerated fore shot to others, creating the Swirl response.
Thither are 10 stages in total, and each has a different layout to consider. You'll utilization Veneficus Points to place Mechanici, though you can earn more as you defeat enemies. Yet, you're only allowed to commit a set apart enumerate for from each one stage, so positioning is essential. You can turn out Mechanici that have already been constructed past interacting with them Beaver State reclaim some of the points spent if you choose to deconstruct one to send it elsewhere.
As well as using Veneficus Points to construct Mechanici, you'll as wel need it to suck 'Wonderous Sticks'. These can provide buffs to Mechanici and players, while some will buff enemies for potentially greater rewards. Some stages have Bridges that you can resile to remove tougher foes, while others might have enemies coming from five-fold locations. The enemies vary, likewise, so pay attention.
You can gain some overtime if you push-control enemies by freezing them in situ with a combination of Cryo and Hydro, and Anemo Mechanici work well to push enemies aft. But you'll still need to make dependable you have the right combination of elemental reactions solidification capable finish them off.
You're rewarded with experience points after completing each stage, contributing to your Mechanicus Mastery level. Each level increases the number of Veneficus Points you start a stage with, as advantageously arsenic the number of Wondrous Sticks you canful use.
Theater Mechanicus rewards
There are ten stages in total and you'll comprise rewarded with Wondrous Talismans—the event currency—for to each one level you complete, which you'Re then free to spend in the event frequent. Like the minigame, the upshot shop is also only around for a limited time though, soh be sure to switch over your currency before it disappears.
Here are the rewards:
- Primogem x60 (Sprout: 7): 50 Wondrous Talisman
- Guide to Transience (Store: 10): 15 Wondrous Amulet
- Guide to Elegance (Stock: 10): 15 Wondrous Amulet
- Pass around to Fire up (Stock: 10): 15 Tremendous Talisman
- Hero's Wit (Stock: 20): 8 Wondrous Talisman
- Mora x10,000 (Commonplace: 20): 8 Wondrous Talisman
Source: https://www.pcgamer.com/genshin-impact-theater-mechanicus-guide/
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